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Stonehearth mods villager custumization
Stonehearth mods villager custumization








  1. #STONEHEARTH MODS VILLAGER CUSTUMIZATION HOW TO#
  2. #STONEHEARTH MODS VILLAGER CUSTUMIZATION MOD#
  3. #STONEHEARTH MODS VILLAGER CUSTUMIZATION ZIP#
  4. #STONEHEARTH MODS VILLAGER CUSTUMIZATION FREE#

You'll see a big list of text.Forgero 0.10 is the next version slated for release, and marks the 10th officially released version of Forgero, as well as almost a year since I started development on this mod! :tada: Now we're getting somewhere! Open up arcanist_abilities.json. Rename it to "arcanist_abilities", and do the same for the. Let's start with changing the carpenter_abilities folder. We'll be changing all of these files to fit our purposes with this mod. Navigate in your stonehearth folder to stonehearth\jobs\carpenter and copy over everything into arcanism\jobs\arcanist. This file defines everything about the class, from it's promotion talisman to its animations. There are several different components to a job in Stonehearth. This is where we define what our new class does. Now we can focus on the meat of our mod! Go ahead and create a folder inside of the jboos folder you just created called "arcanist". For Part Two, we're going to be focusing mostly on the jobs folder. Also, copy the "data" folder from the tutorial files I provided into the "arcanism" folder as well.

#STONEHEARTH MODS VILLAGER CUSTUMIZATION MOD#

Go ahead and type the following into the manifest, pressing Tab to indent and replacing "arcanism" with whatever you named your mod.Ĭongratulataions! You're a game developer! Now that you're done patting yourself on the back, lets set up some other folders that we'll need! In the mod folder, create a folder named jobs and entities. Now, we're going to set up the foundation for our mod. Everything.We're gonna be building this from the ground up. Don't close the manifest from the stonehearth folder.

stonehearth mods villager custumization

Don't be scared! Go ahead and copy that file over to the arcanism folder. If everything went right, you should see a really long list of code. Open up the stonehearth folder, find manifest.json, and open it in your text editor of choice. In this folder, we will create the world. We'll be operating out of this for most of the tutorial.Īll of our mod files will go into this one folder, so be careful of that. Go ahead and create a new folder on your desktop and name "arcanism". Now, extract the file and put it somewhere on your desktop, or anywhere you can access it easily. Navigate to your mods directory and rename stonehearth.smod into stonehearth.zip. This allows us to rapidly generate a small world and test our mod.įirst off, we need a base for our mod.

#STONEHEARTH MODS VILLAGER CUSTUMIZATION ZIP#

zip files, such as 7-Zip, which is what I will be using.Ī Stonehearth mod called Microworld.

stonehearth mods villager custumization

I will be using Paint.NET.Ī program to interact with. I will be using Sublime Text 2.Īn image editing program, such as GIMP or Paint.NET.

#STONEHEARTH MODS VILLAGER CUSTUMIZATION FREE#

Both are free, with Sublime Text 2 being an unlimited free trial. There are also other free programs, the most popular is StoneVox 3D.Ī Text Editor, such as Sublime Text 2 or Notepad++. Do not hesitate to edit the models to your liking for your own mod.Ī Voxel Modeler, such as Quibicle 1 or 2, Home or Master Edition. Now that that is settled, lets look at things we will need for this tutorial.įor your convenience, I have uploaded all of the model files and a few other files into a.

#STONEHEARTH MODS VILLAGER CUSTUMIZATION HOW TO#

If you need to figure out how to change file extentions, look here. If you do not have Steam, it is located at C:\Program Files (x86)\Stonehearth\mods. If you have Stonehearth installed on Steam, your mods folder is located in C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\mods. Hello! My name is Spoolicus, and in this tutorial we will be looking at adding a custom class to Stonehearth, complete with UI elements and the beginnings of a recipe list, based on my own mod, Arcanism.īefore we start, there are a few things that you need to know.










Stonehearth mods villager custumization